March 2007 Entries
Last November, I engaged Udi Dahan (the Software Simplist) on using DataSets in OLTP situations. It turns out that Udi uses a question I posed that kind of preceded this dialogue for his latest podcast at Dr. Dobbs Journal titled DataSets and Web Services. Yes, I am the Jacob he mentions.
You can tell that he's not a great fan of DataSets in general, though he takes pains to treat them fairly. Which puts him ahead of most of the developers I track, really.
Row State
One of the things that Udi doesn't like about DataSets is that they track row state. Unfortunately, he...
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Well, it turns out that, like Simone, I am a DHSB programmer. I can't say that I'm surprised. The only part I'm a little leery of is that S. It just sounds so unfriendly to be a Solo programmer. I've worked in some excellent teams in the past, but coordinating with others is something I had to consciously learn to be good at.
Here's the breakdown:
Doer
High Level
Solo
liBeral
Technorati tags: programming, personality, test
I don't know how it happened, but one way or another, Melissa and I stumbled on a really useful parenting technique early on in our child-raising careers. Do you ever have those situations where a child asks for something only to throw a fit if the answer is "no"? Personally, I hate when this happens. I even hate it when it isn't my kids and I'm just collateral damage. Well, here's one way to cut down on this occurring in the first place. I've never seen or heard of this anywhere else. I don't know why not. Anyway, here you...
I like game systems and always have. They fascinate me. It started out with my generation's standard: D&D. I bought my first game manual in 1981 and haven't looked back since. This fascination manifests itself in a masochistic desire to explore new MMOGs when they come out. If a game claims to innovate away from the standard mob-hunt, monster bash level progression, I'm particularly interested. So when I read that Vanguard has three separate spheres for character advancement and that you didn't need to advance at all in the "Adventure" sphere (i.e. killing stuff) to advance in the others, I...